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Activity |
Activity Overview |
Activity Goals |
ARCHERY
(1.5 - 2 hours)

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Learn the
basics of Archery. This is a recreational class that challenges
participants to shoot at targets ranging in distance. |
 | Learn basic archery skills |
 | Increase self-esteem by trying new things. |
 | Set and reach for a personal goal. |
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BAFA BAFA
(1.5 – 2 hours)
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Two family groups work together to form
communities with peculiar cultures. Participants are given roles and are
asked to reach certain goals while trying to learn about the other
community. |
 | Promote teamwork through involvement and sharing. |
 | Learn to understand and communicate with other cultures. |
 | Learning friendship through interaction. |
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BEADS & BRACELETS
(1 hour)
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Each participant makes a small bead to
remind them of something that they have learned at camp. Bracelets are
often used as friendship gifts to promote community. |
 | Learn and make some basic crafts. |
 | Provide a reminder of camp after they leave. |
 | Promote friendship through giving. |
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THE BEAST
(1.5 hours)
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A communication activity in which teams
attempt to replicate an assembled Lego "Beast". Only one member from
each team is allowed to observe the beast; that member must relay the
information to two other team members. The final member then acts as the
builder of the "Beast" using the information received from his/her
teammates. |
 | To build a "Beast " that has some similarity to the original. |
 | To encourage communication through explicit instruction. |
 | To understand how different people understand things. |
 | To understand and appreciate that people communicate differently. |
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BOULDERING
(1.5 hours)

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Participants will have the opportunity to
experience the indoor bouldering wall. Bouldering is unroped climbing at
low heights (less than 12 feet) that focuses on movement and strength.
Participants can try their hands (and feet!) at the wall before
experimenting with some challenging activities as a group. |
 | To learn new skills in a safe environment. |
 | To challenge oneself. |
 | To trust oneself and others. |
 | To promote encouragement and support in the group.
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CANOEING
(1.5 hours)
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Students canoe in pairs on our largest
lake, Lake Sudie. Canoeing is a great activity for demonstrating the
need for teamwork. Lifeguards are in attendance and all participants
wear life jackets. This activity is offered in April, May and September
and is dependent on the weather and water temperature. There is an
additional fee per student for this activity. |
 | Learn to follow the basics of water safety. |
 | Learn to work together. |
 | Learn and practice strokes. |
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CLIMBING EXPERIENCE
(1.5-2 hours) There is an additional fee per student
for this activity.

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With the support of our trained staff,
participants have the opportunity to learn the basics of climbing in our
indoor climbing room. Climbs range from beginner to advanced levels.
Participants must be in 5th grade or higher to take part in Climbing
Experience. |
 | To take risks in a safe but challenging environment. |
 | To confront fears at one’s own level and to gain self-confidence
and a sense of accomplishment. |
 | To trust oneself and others.
To be a part of the group support system. |
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COOPERATIVE CHALLENGES
(1.5 hours)

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Participants will work in small groups on
activities such as the Egg Drop where they are asked to build a
structure capable of surviving a fall from various heights and then to
promote their product. Groups are encouraged to make sure each member
participates in both the promotion and construction. |
 | Promote teamwork by working together in small groups of 3-5. |
 | Learn to listen to other’s ideas. |
 | Be creative.
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COOPERATIVE GAMES
(30 minutes - 1 hour)
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Fast action tag or “Simon Says” games where
everybody wins while still challenging their comfort zones. It’s a great
way to stretch after a long van/bus ride and have some fun. |
 | To be non-competitive and all-inclusive. |
 | To have fun.
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GEO DOME - NEW!!
(1 - 1.5 hours)

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Working as individuals and members of a
group, students learn certain knots and lashings, while creating their
own self-supporting climbing frame. |
 | Learn and practice basic knots and lashings. |
 | Promote teamwork through involvement. |
 | Promote communication and participation. |
 | Enhance self and group esteem by building a solid structure for
play. |
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GROUP DYNAMICS I
(1.5 - 2 hours)

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Team building activities requiring group
communication and cooperation. Challenges include various mobile
initiatives. |
 | To promote teamwork by working together. |
 | To understand different types of leadership roles. |
 | To develop trust among the group members.
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GROUP DYNAMICS II
(1.5 - 2 hours)

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This session builds onto the team building
activities started in Group Dynamics I. These activities require the
group to go to the next level in communication and cooperation. |
 | To promote teamwork by working together. |
 | To understand different types of leadership roles. |
 | To develop trust among the group members.
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HIGH ROPES
(2 hours) There is an additional fee per student for
this activity.

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Camp Greenville has a unique challenge
course that enables the individual and team challenges at various levels
off the ground. Run by trained staff members, this course fosters
self-confidence and teamwork by attempting to overcome fears and
enabling students to trust one another. Participants must be in sixth
grade or older in order to take part in High Ropes. |
 | To take a risk in a safe but challenging environment. |
 | To confront fear at one's own level and to gain self-confidence
and a sense of a accomplishment. |
 | To trust oneself and others.
To be part of the group support system. |
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KNOWING ME, KNOWING YOU
(1.5 - 2 hours)
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Designed to provide your students with an
opportunity to get to know their own personality type, this class will
help them learn to understand each other better. Students will
participate in a number of activities to help them discover their own
strengths and weaknesses. They will then learn techniques and skills to
aid them in communicating, resolving conflicts, and flexing their
behavior in various situations. |
 | Promote diversity and encourage acceptance. |
 | Discover how one typically interacts with others. |
 | Learn to work with those with whom they have differences. |
 | Increase self-esteem and self-confidence by discovering one’s own
strengths.
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LARGE GROUP CLOSING
(30-45 minutes)

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Allow time for your entire group to come
together before you return to school for some large group closing
activities. These activities remind the students of what they have
learned while fostering a sense of community within the whole group by
allowing the students to share experiences and stories. |
 | Foster a sense of community within the entire group. |
 | Provide closure for the experiences had at camp by allowing the
students to share what they have learned. |
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LIGHTS, CAMERA, ACTION
(1.5 hours)
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This is an interactive problem solving
activity that works with common decisions teenagers face through role
playing scenarios. Steps of problem solving are discussed and sample
exercises are performed. |
 | Learn how to interpret problems and understanding their dynamics. |
 | Improve problem solving by participation. |
 | Give participants opportunities to solve their own problems. |
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MOUNTAIN FEUD
(1.5 hours)

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In this debate class, students are given
different roles to play while they discuss issues that affect them in
their everyday life, a current event, or a simulated event. Topics are
usually determined with input from trip leaders and Camp Greenville
staff before the group’s arrival. |
 | Being able to take a position in a situation and communicate
effectively. |
 | Being able to debate a position that is not necessarily their own. |
 | Reach a decision or be able to compromise.
Learn that it is acceptable to agree to disagree. |
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NATURE CENTER
(30 minutes)
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Visit with our snakes, turtles, birds,
skulls, and other creatures in our Nature Center. Students will have the
opportunity to learn about animals found in our area and do some hands
on learning. This is a great activity to combine with Cooperative Games,
Beads and Bracelets, Tree Stories, or the Showerbath Falls hike. |
 | To learn about the animals of this region. |
 | To handle some of the animals in the Center.
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OPTION PERIOD
(1 - 2 hours)

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Allow your students to choose their
activity from a variety of selections offered by the staff
(i.e.—Basketball, Ultimate Frisbee, Arts and Crafts, Hiking, “Murderball”,
Volleyball, etc…) |
 | Promote teamwork and encouragement. |
 | Provide opportunities for decision-making. |
 | Allow the students to participate in something that interests
them. |
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RAINBOW FALLS HIKE
(1.5 - 2 hours)

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It is not only a great hike to one of the
most beautiful waterfalls in South Carolina, it is a great team builder.
The highlight of this activity is the challenge and the teamwork.
Students maneuver through steep terrain, using one another for support.
People's impact on the environment is sharply contrasted against the
wild beauty of the forest. This is a challenging hike for those in good
physical condition. |
 | To be challenged both physically and mentally. |
 | A sense of accomplishment. |
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ROCK CLIMBING
(2 hours) There is an additional fee per student for
this activity.
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Students participate in a climbing and
repelling activity at one of our many cliffs around the camp. This
activity is dependent upon weather and the availability of qualified
staff. |
 | Learn the basics of rock climbing. |
 | Improve self-esteem by trying something new. |
 | Promote teamwork by encouraging other participants. |
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SECRETS OF THE MOUNTAIN
(1.5 hours)

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Students learn basic compass skills and use
them to guide the group on a hike through the woods. |
 | Learn the parts of a compass. |
 | Learn to be a good leader and follower. |
 | Learn to solve questions as a small group. |
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SERVICE PROJECT
(2 - 4 hours)
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At camp we always have meaningful projects
to be completed. This includes such things as trail maintenance,
painting, minor building, and mulching. This is an opportunity for a
group to work towards a common goal with all members having a key part
in its completion. |
 | Teamwork towards a common goal. |
 | Service through participation.
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SHOWERBATH FALLS HIKE
(30 minutes)

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During this session, participants will take
a short hike to one of the waterfalls on Camp. This walk through the
woods is a great way to experience nature in action—and possibly even
get wet standing behind the waterfall! This is a great activity to
combine with Cooperative Games, Beads and Bracelets, Tree Stories, or
the Nature Center. |
 | Experience and learn a little more about nature. |
 | Be able to hike when time is a factor. |
 | Have fun and potentially get wet!
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STEREOTYPES
(1.5 hours)
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This activity analyzes perceived
stereotypes by providing an opportunity for each participant (in a
controlled and safe environment) to both stereotype someone and be
stereotyped. A discussion on the impact of stereotyping follows. |
 | To gain a greater appreciation of how we perceive others. |
 | Learn how to go past first impressions. |
 | Learn about others in your group. |
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STRENGTH BOMBARDMENT
(30 minutes - 1.5 hours)
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Small or large group activity which builds
confidence and self-esteem. Each member is focused upon and showered
with personal strengths. This session concludes with a evaluative
discussion of reactions to the bombardment. |
 | Improve awareness of others and their contribution to the group. |
 | Increase participants' self-esteem through showering positive
comments. |
 | Provide opportunity to thank others. |
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TALES OF THE MOUNTAIN
(1.5 hours)

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Set up as a creative writing class, this
class gives participants the opportunity to reflect or write using the
mountain environment as the subject and/or inspiration. |
 | Express themselves through descriptive writing. |
 | To expand on ideas and impressions through devotion or the use of
descriptive and action words |
 | To use and appreciate quiet moments in our lives. |
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TREE STORIES
(45 minutes)
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In this class, participants will learn
briefly about trees in the area and their life cycles. Students will
then create their “life as a tree”, mapping their own “rings” and
sharing events that have contributed to their growth and development.
This is a great class to take with Rainbow Falls, Wilderness Trek,
Showerbath Falls, or Nature Center. |
 | Learn how to read tree rings and talk about factors that have
affected the tree’s growth. |
 | Sharing significant events that have affected the participant’s
personal growth and development.
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WHICH WAY?
(1.5 hours) NEW activities added!!

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Map and compass skills are the focus of our
advanced orienteering class. Students work together to determine
bearings and distances while completing an orienteering course that runs
through camp. |
 | Learn parts of a compass.
Promotes math and geometry skills. |
 | Accomplishes an orienteering course as a group. |
 | Requires teamwork and communication.
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WILDERNESS SKILLS
(1.5 hours)

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Team work, communication, and planning
skills are promoted as participants learn outdoor skills as well as
Leave No Trace and minimal impact camping techniques. |
 | Learn to build a shelter from local natural materials. |
 | Learn to build a fire. |
 | Learn how to camp in the outdoors while leaving little or no
trace. |
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ZINGERS
(30 minutes-1hour)

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Zingers are fun, fast-paced games where
participants must work together. Family Groups rotate through various
stations trying to complete as many activities as possible within the
time limit given while learning |
 | Learn to work together through cooperative games and activities. |
 | Participants have to problem-solve to achieve a group goal. |
 | To have fun!
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